
After much speculation, LEGO Dimensions has announced that the toys-to-life game will be officially ending. News came out last week about the game being cancelled but Warner Bros. Interactive Entertainment has released this statement a short time ago. There will not be any more expansion packs released but it seems like the servers will still be up as well as customer support. Obviously, this will disappoint fans of the game as well as fans of the LEGO minifigures themselves as we did get some really good ones. The LEGO Dimensions Starter and Expansions Packs will still be sold and will probably see discounts this holiday season. Which packs are your favorites?
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k no loss like whatsoever
Like
I’d have liked a Missy Lego figure and a CW Flash level but that’s literally my ideal year 3.
One cool thing about Dimensions was the number of minifigs that’d we’d almost definitely have never gotten full sets for, like A-Team or Beetlejuice.
I completely agree but they clearly didn’t care to work on it any further and idk how much more I could’ve asked for beyond the ones they released…. like, Powerpuff Girls and Fantastic Beasts? It literally doesn’t get better than that.
The downside is that they only made one minifig for each of those IPs. A-Team has three other members (and it wouldn’t have hurt to throw in a Rick Grimes minifig). Beetlejuice should at least have Lydia (really the only other main character for the animated series), and most of the other humans are simply not characters that I could see fitting into Dimensions without major shoehorning to give them some sort of abilities. Without dimensions, they’d probably need multiple sets to work that many characters in, especially if they wanted to include some of the other ghosts. There’s a decent chance they’ll round out the TTG cast through DC Superheroes, and maybe throw in some supporting characters (Kid Flash, Aqualad, etc) or villains.
The real shame is we missed out on Lord Vortech. He’s unlikely to ever show up outside of Dimensions.
I don’t see why people like Vortech. He was a generic and bland villain.
He looks cool. And it sounds like some people were planning to use him for custom minifigs.
And GARY OLDMAN!
That means Sirius Black AND Commissioner Gordon people!
Yeah, I guess he just got cheated out of having a 3rd character get a minifig. There are probably a couple dozen actors with two characters as minifigs, but I think there might only be half a dozen with three, and even less with four or more.
Yes! Disney Infinity was such a better game, yet it was cancelled. I am delighted that Dimensions is canceled, it deserved to be with no building creative worlds, activities, games, or anything fun. The only thing you can do in Dimensions is smash things, solve boring puzzles, defeat bosses by… solving boring puzzles.
But in DI, you could only use certain characters at certain times, unlike Dimensions, where everything works everywhere.
And still Infinity was far superior
Disney Infinity was better because: 1. Very neat characters you can display. 2. You can build unique disney-themed worlds in the Toy Box. 3. Great playsets to explore with great missions, exploration, and combat. 4. Great HD graphics. That is a short summary, there is so much more that made Infinity a 1000x superior.
Infinity had statues that you could use for statue-y purposes, like paperweights, and cracking open peanuts. Dimensions had minifigs and parts packs. Infinity just reads the characters into the game. Dimensions figured out how to make that process part of the game mechanics. Infinity as designed to profiteer off players by releasing blind-packed tokens for vehicles and accessories. With the exception of two Year 2 DC characters, Diemsnions was straightforward with their releases all being available at retail in fixed packs. Infinity made you rebuy the game every year. Dimensions made it all part of one game, with additional purchases simply adding more content to the core game.
Now, one possibility that hasn’t been explored is that Green Arrow and Supergirl may have helped kill the game. In Year 1, everything was attainable at retail prices, and packs sold a lot better than they expected. But everyone thought they’d be able to collect everything without too much trouble. In Year 2, they kicked off with two HTF characters, and a lot of people probably gave up on collecting everything, or gave up on the game in general.
Power Discs not tokens. That was something fun about Infinity. You could buy a couple power disc packs at the store and be surprised with what u got. If you wanted a certain power disc, ebay had plenty of them.
Are you saying you’ rather have blind bag Dimensions characters? Certainly sounds like it.
It’d cost less money than all the dimensions packs to assemble the full set. I could buy an entire box of blind bags and guarantee I get all the figs for less than all the dimensions packs. I really enjoy Lego’s video games, but I don’t even own a console by which to play dimensions so I just want the toy. A PC release of the game would have at least tempted me.
Of course, I’d rather not have the entire concept of blind bags because it’s intended to appeal to gambling tendencies and force me to buy more just in the random chance of getting something I don’t have.
The characters aren’t in blind bags, the power discs are. For extra terrain, weapons, mounts, vehicles, and powers.
Yea, I know. I was thinking what if all the dimensions characters had just been released in blind bags series instead
What I don’t see is you explaining what Infinity had that was so great. I know they restricted characters to their own IP for missions. I know that was a direct result of the fact that the internal groups that control all of those different IPs didn’t want to play nice with each other, apparently out of fear that they would diminish their own standing while promoting others. I know it was about as popular as a fish lollipop. I know that being restricted to a single character per mission would suck mightily if you just couldn’t afford to buy everything.
Meanwhile, Dimensions was based on what has been a hugely successful line of games, featuring gameplay that is largely the same as previous standalone titles, but which does continue to evolve from one release to the next. It may not be your favorite game, but the only legitimate complaint I see about it are the bugs. And they were fixing those. It was just perhaps too big a game for them to keep up with on the programming side.
As much as i loved getting although special minifigures, I agree that I would much rather have just gotten them in a small set for the same price.
The game was glitchy at best, and as many people have pointed out, all the physical hardware didn’t add anything to the game.
So many great minifigs. So many unreasonable prices due to a tacked on game that I didn’t want to play.
Didn’t help that I don’t own any game consoles besides a gaming PC, now that I think of it.
My opinion on the failings of Lego Dimensions. Take it or leave it.
The camera. It was horrible, you would get into spots and you couldn’t even see yourself, or it would jump inot horrible angles.
The bugs were very bad.
The ultimate failure. The add on release packs. After already seeing the issues with skylanders and infinity the brain trust should have been on top of this. (Note I’ve never played either, this is strictly speaking from the over flooding and the buy one get 2,3 or 4 free sales I’ve seen advertised lately.)
The concept of the tiers is great. It just didn’t turn out well. Every fun pack came with a stupid vehicle. Unnecessary, unwanted, waste. Some were ok builds, but not what the game needed. The devs spent too much time coding vehicles and their rebuilds. That time should have been spent making the characters more unique in game and making it less buggy. (Any time was too much time.) In addition, doing so could have lowered the price point to the point where people would have continued to buy them for msrp.
Had the characters brought uniqueness into the game it would have promoted sales.
In addition, had each release been more thought out, say 1 or 2 every 2 to 3 months instead of waves of 5 every 4 months (random shot in the dark, don’t fact check it) it would have helped prompt longevity, reduced flooding of Lego Demensions in the market place, kept face value, and gave ample time for bug fixes, more internal testing and more uniqueness. If 5 figures do the same as 20, unless you really like the mini, why would you buy the other 15. (Currently waiting for Beetle Juice to drop to 6 or 8 dollars.)
Vehicles then could have been only in the team packs, or if you really want, a fun pack that was just a vehicle.
~Ramblings of a mad man.
don’t refer to yourself as a mad man to end your post
it contributes nothing to anything else you say
But we are all a little mad here
then it’s redundant to say so, in addition to it already having been established as pointless.
You must be mad, or you wouldn’t have come here.
Just lol’d at that.
I have to say I’m a bit saddened by the news, but I had a feeling over the past few months that this news was going to happen.
Perhaps we were lucky. But my daughters and I love playing the game and we (apparently) didn’t have issues with bugs in the game. Or at least anything that was noticed. We just had fun playing the levels, building the Lego, switching it around etc.
It would have been nice, most likely already knowing it was coming and that the planned Year3 wasn’t going to happen, they should have at least ended it by doing a Lord Vortech pack and leave it at that. The Missy and Flash figures would have been great. But I think a “hey, we’re closing the doors early but here’s a little parting gift.” would have been cool. (and he would have been a kewl minifig for various reasons)
I wonder how long the servers will run for.
Also saw an interesting post on another site which I will paraphrase. Basically the gist was that Lego Dimensions was going directly against the big trends in the gaming industry. The industry is aiming to reduce physical product, and the liability that goes along with (investing in) inventory. By increasing their investment, inventory and liability, they essentially doomed their product.
It was sort of nice to see it put so simply. For me, while I bought more than a few packs for the figs, honestly I really didn’t care for the whole pad/switching thing. Personally, seems like Lego Worlds is the better solution. Though I’ve never played that (don’t own a system it’s on) it seems like a version where you can download IP packs seems like the way to go.
That doesn’t really apply to Dimensions the same way it does to more traditional video games. Yeah, if all you really have to sell is a game disc or cartridge, the idea of doing strictly downloads is appealing because the only ways you’re going to entice people to buy physical copies when they prefer not to is if they have no choice (physical only – no downloads), or if you sweeten the pot enough with special items. Dimensions has a distinct advantage in that there will always be those of us who buy packs for the parts.
right, but I don’t know if enough people were enticed by just the figure to warrant all the physical inventory. If anything it applies double to dimensions because there was just so, so much physical product and investment, that it probably made it unprofitable. Think of all those packs that reportedly went to dollar stores. I’m sure that was at a huge loss.
There is no reason they couldn’t have made the same game without the physical product and then just sold the minfigures separately. Personally I think they would have sold a lot more of both. As it stood there was a high price because you had both, but many people just wanted either the game content or minifigures. Even for me who played the game with my kids; there were figures I would have gladly paid $4 for, but not $30. And if you just wanted an additional level, then it really didn’t need to be $30.
And packs that had neither an exclusive figure nor exclusive game content? Total head scratcher.
Oh, without a doubt some of the packs could have had much smaller production runs. But then you run into the problem with making all the content add on to the original game, which is that you’ve just committed to adding to a product for three years, plus however long you plan to keep the last waves available. People will naturally expect to be able to buy the entire run at least up until the point that the last wave is released, and if they can’t it will only result in ever diminishing sales. As early adopters fall off due to cost, disinterest in the newer IPs, or general weariness of the game in general, they don’t get replaced by new ones. So it’s something of a Catch-22. And they definitely didn’t need so many copies of Laval or Eris. I’m pretty sure they’re going to be the last Dimensions packs sold, because Cragger is the only one that’s critical for collecting Gold Bricks. Nobody’s likely to buy spares of them, either.
Splitting the game and the minifigs causes three problems, though. The driving for some of the content was the minifigs. Split them, and people skip parts of the game. The driving force for some of the minifigs was the content. Why buy the packs if you just need a download? And the game was designed around having a physical token that can be moved around in relation to the portal pad. Separate them and you remove the core feature of the game.