LEGO Worlds has just announced at E3 there are new updates coming to the game with the main feature being multiplayer. Read up on the updates and check the E3 trailer below.


Players Can Explore, Discover and Create Together

Burbank, Calif. – June 13, 2016 – Warner Bros. Interactive Entertainment, TT Games and The LEGO® Group announced today that LEGO® Worlds, the LEGO play experience made entirely of digital LEGO bricks, is adding online multiplayer. The new online multiplayer functionality allows two players to explore each other’s worlds together, create together, and engage in cooperative and competitive play experiences that players can build themselves. LEGO Worlds is currently available for PC through STEAM Early Access.

“Building and playing with friends is at the core of LEGO play and we’re excited to bring online multiplayer into LEGO Worlds,” said Jonathan Smith, Head of Production, TT Games. “The online multiplayer experience offers unlimited possibilities for players to explore one another’s worlds, build and share creations, and just have fun together.”

“We are very pleased to see how LEGO Worlds has grown after a year in Early Access,” Says Niels Jørgensen, Vice President, Digital Games for the LEGO Group. “It’s a fantastic way to engage with LEGO play digitally, and we are excited for the added social component that online multiplayer will bring to the gaming community.”

Developed by TT Games, LEGO Worlds is an open environment of procedurally-generated worlds made entirely of LEGO bricks where players create anything they can imagine. Entire worlds and creations are brought to life with characters and creatures that interact with each other as well as the player in unexpected ways. From cowboys riding giraffes to vampires scaring polar bears, to steamrollers, racing cars, and colossal digging machines, there are always interesting and exciting ways for players to explore the vast worlds. Go on a quest for a king, protect a farmer from a zombie invasion or build a home for a caveman, there are always new things to uncover as you explore each new world.

The game is in STEAM Early Access with the goal of allowing the gaming community to provide feedback for continual improvements and the integration of additional content over time. Players who want to join the Early Access experience can download the STEAM client at then visit the LEGO Worlds product page at the following link to download the game: The game is available at a reduced price of $14.99 during Early Access with a limited time offer to buy one and get one free from Monday, June 13, 10:00 a.m. PDT to Friday, June 17, 10:00 a.m. PDT. What better way to introduce a friend to LEGO Worlds and start playing together.

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Well it’s finally here. The thing you’ve all been waiting for; the Grapple Gun! Oh yeah, and a First Person Camera…. AND ONLINE MULTIPLAYER!!!
That’s right, starting right now, you can opt into a Beta branch on your Steam library that allows you and one of your friends on your Steam Friends list to play in each-others Worlds together for the very first time! Race, Build, Explore, Destroy, Paint, Decorate and battle across your varied landscapes and designs!

To opt-in to the Beta, you’ll need to do the following:
In the Library, right click on LEGO® Worlds and choose ‘Properties’.
From here go the Betas tab. In the drop down menu, select the ‘Beta’ option.
Allow your game to update.
Load up LEGO Worlds!

You’ll see the options for starting or joining an Online World under the Settings menu on the World Selection Screen. Simply choose ‘Start Online Game’ and then press the Green Tick so it says ‘Enabled’. Then close that box and load a World as normal. Congrats! You now host an Online Game. Any of your friends can then join the game by either using the ‘Join Game’ button in that same menu, which will open the Steam Friends list for you, or going direct to the Steam Friends list themselves. Then click on the name of your friend playing LEGO® Worlds, and press ‘Join Game’. Give it a moment to load, and then enjoy!
So what else in new in the Beta?

First Person Camera

Well, after huge demand, we have finally given the people what they wanted! A first person camera is now available under the pause options. You can also quickly cycle between camera modes by pressing ‘C’ on the keyboard, or by clicking in your left stick on your Xbox One or Dualshock 4 controllers. The camera will help those who want to explore the various depths of their Worlds caves, and offer added freedom with building too!

Grapple Gun

We’ve also added a nifty Grapple Gun! Zoom around your map in new ways as you zip from point to point with your handy grapple gun. One of our demo Worlds at E3 will actually be a Grapple Gun course, so hopefully we’ll get some fun footage of people trying it out!

New Vehicle Controls (Rotational Controls)

Another update that is hopefully well received, is a new controls setup for Vehicles. The current setup is what was referred to in our last Dev Diary (found here: as ‘Directional’. We’ve added a much simpler ‘Rotational’ controls setup, where movement is defined by a button press, rather than pointing in a direction. This means that on an Xbox controller for example; A is forwards and X is reverse.

Updated Biome Atmospherics & Large Scale Ambient Occlusion

Those of you that read our Dev Diaries will have seen these two aspects mentioned recently. We have added several key changes to some of the visuals within certain biomes, as well as some much needed lighting improvements. The full scope of these changes can be found here:

Road Tiles

We’ve added a few of the official LEGO City Road tiles into the Brick Building tool! Set up your cities and towns road networks (and help solve the problem that is the British M6 whilst you’re at it for bonus points!)

We’ve also thrown in a couple of new quests as well for you to try out (as always though, these are for you to find!) and a couple of updates to our characters and creatures behaviours to make them feel a little more alive.

Whilst we have you, we’d all like to take the chance to thank you for what has been an incredible year. Early Access is far from over for us, but that we’ve finally managed to bring the Online Multiplayer to you is a huge boost to all of us. Over time this will evolve and many changes will come in as we hone in any of the final tweaks needed before we shift everything across the main game branch.

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